
Sherman Suspension and Tracks, the Page: An Easy to Find Place for Sherman Suspension Info.The Ford GAA Data Page: More info and technical Drawings and Manual photos than anyplace on the Internet.The Continental R975 Page: The Main Engine in the Beginning.The Links Page: An easier to find place for Links.Reading the Pen Charts from OOTCOR-Terminal Ballistic Data V.III.M4 Sherman Tank Small Arms Page: The Machineguns and their mounts, used on the M4 series.M4 Series Fire Control: How the Sherman aimed its gun.17 Pounder Mk IV and VII Gun Information page.Sherman, Lee, and variants, Gun Data Page.The Sherman Tank Site: The Place For All Things Sherman Tank.For these reasons, it’s important that players understand and utilize the strengths of a wide variety of different divisions to ensure their forces come out on top. Using the right design for the right theater can have a massive impact on the course of the war and can help players break a stalemate that would otherwise harm them in the long run. Updated March 30, 2023, by Nathan Dawber: Whether fighting across the endless plains of the Eastern front, island hopping in the Pacific, or racing through the deserts of North Africa, there is quite literally a division fit for every purpose.

Fortunately, there are plenty of viable options players can utilize. Going over terrain width can result in some pretty heavy penalties to combat performance, so it’s important to design templates that can fit as many divisions as possible into the terrain width without receiving a penalty.

Hearts of Iron 4’s combat width system only allows a certain number of divisions to take part in a single battle at one time, and combat width itself is dependent on the type of terrain. Hearts of Iron 4’s division designer gives players a whole lot of freedom in creating their ideal divisions, but what exactly is the most optimal design? Well, that depends on the theater.
